Creating Holograms from Computer Graphics Images

Bring Your Digital Creations into the Three-Dimensional Space

Learn the principles and techniques used by professional holography artists to transform CG imagery into 3D spatial, kinetic holograms

At a Glance

  • Begins: Feb 25, 2026 (9-week course)
  • Lessons: Wednesdays (weekly release)
  • Live review + Q&A: Fridays — first session Feb 27
  • Live time: 10:30am PT / 1:30pm ET / 6:30pm GMT / 7:30pm CET
  • Tuition: $450 or 3 payments of $150
  • Can’t attend live? Recordings are available for replay.

Course Overview

This 9-week online course guides you step-by-step through the creative process of turning digital content into dynamic holographic imagery.
You’ll explore how space, time, and perception interact in holography—unlocking a new dimension of artistic expression. Through lessons, guided reviews, and Q&A, you’ll gain the knowledge and creative confidence to design compelling source images ready for professional hologram production.

What You’ll Learn

By the end of this course, you’ll understand:
The Holographic Space – how geometry, depth, perspective, spatial synchronization and distortions shape the 3D experience.
The Holographic Time – kinetic effects, optical interactivity and how time is perceived in holograms.
Creative Composition – working with colour, volume, voids, and transformation to design compelling holographic images.
Tools & Techniques – using 3D CG software to generate source images.
Display Considerations – requirements, limitations, and opportunities with different holographic displays.
Experimentation & Innovation – how to push beyond traditional visual mediums and develop your own artistic language in CG holography.

Who This Course Is For

This course is for creators who want to produce computer-generated imagery for holography, and learn how to design compositions that work with the medium’s unique optical, spatial, and perceptual possibilities. 


Perfect For:

  • Artists and designers exploring holography as a new creative medium
  • Scientific visualization artists and illustrators
  • 3D makers who want to adapt their work for holographic output
  • Creators interested in depth, perception, colour, and kinetic effects in 3D images
  • Curious experimenters who want to push beyond “screen-based” CG

Experience & Expectations:

  • No prior holography experience required
  • Some familiarity with 3D computer graphics/software is helpful, but not necessary
  • Ideal if you want to expand your creative toolkit and experiment with digital-to-physical media
  • This course may not be a beginner-level introduction to 3D software, a DIY optical holography laboratory setup, or digital holography printing system construction.

Course Structure & Schedule

A 9-week guided learning experience that combines self-paced study with live expert review and discussion.

Each week introduces core concepts through recorded materials, followed by a live session designed to deepen understanding, clarify questions, and explore practical considerations.


Course Format

  • Start date: Feb 25, 2026 (9-week course)
  • Lessons release: Wednesdays (self-paced)
  • Self-paced learning: pre-recorded videos and/or documents + curated references and technical resources
  • Live review + Q&A: Fridays — first session Feb 27 (recordings available)
  • Live time: 10:30am PT / 1:30pm ET / 6:30pm GMT / 7:30pm CET
  • Replay access: recordings available starting the day after each live session


Course Modules

  • Lesson 1: Introduction and definitions
  • Lesson 2: Structure of the holographic space
  • Lesson 3: Creating for multiple angles of view – virtual camera parameters
  • Lesson 4: Visual effects in holographic space
  • Lesson 5: Holographic time – kinetics in CG holography
  • Lesson 6: Visual effects in holographic time
  • Lesson 7: The holographic colour space
  • Lesson 8: Composition for holographic displays
  • Lesson 9: Display requirements, hybrid displays, and presentation strategies

Why Take This Course?

Computer-generated holography is a distinct creative medium with its own optical, spatial, and perceptual constraints. This course is designed to help you work with those constraints—rather than adapting screen-based imagery after the fact.

By the end of the course, you will be able to:

  • Design CG imagery that functions effectively within holographic production requirements and display systems
  • Create spatial, kinetic compositions specifically intended for holographic viewing
  • Develop a foundational visual language for CG holography as an artistic and technical medium

Whether you are extending an existing 3D practice or entering holography for the first time, this course offers a focused framework for producing content ready for professional holographic production and presentation.

Meet Your Instructor:

Jacques Desbiens

Jacques Desbiens is a pioneer in computer-generated holography, with over 30 years of experience exploring how space and time are represented through 3D imaging. He owns a PhD in Studies and Practices of Arts (UQAM, 2012). He participated in the development of a computer generated holographic system used today and received the Nick Philips Award from the International Symposium on Display Holography (Shenzhen, China, 2009). His holographic works have been exhibited in many countries and are recognized as milestones in the conceptual development of Computer Generated Holography. He lives and work in Montreal, Quebec, Canada.

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